Hybrid integration
If you are integrating LevelPlay through MAX adapter:
-
Include Unity.LevelPlay assembly definition for NeftaCustomAdapter assembly definition:
-
Add NEFTA_LEVELPLAY define symbol for the platforms in use:
With this you will have new methods available in NeftaAdapterEvents:
private void OnAdLoadFailed(LevelPlayAdError error)
{
NeftaAdapterEvents.OnLevelPlayRequestFailed(NeftaAdapterEvents.AdType.Interstitial, _bidFloor, _calculatedBidFloor, error);
}
private void OnAdLoaded(LevelPlayAdInfo info)
{
NeftaAdapterEvents.OnLevelPlayRequestLoaded(NeftaAdapterEvents.AdType.Interstitial, _bidFloor, _calculatedBidFloor, info);
}
IronSourceEvents.onImpressionDataReadyEvent += impression =>
{
NeftaAdapterEvents.OnLevelPlayImpression(impression);
}
Updated 7 days ago