Example 2: TwistedTangle
TwistedTangle - hyper-casual puzzle game
TwistedTangle is a hyper-casual puzzle game. It has a very simple "complete the level" system with easy to understand gameplay, but under the surface, there is actually quite a clever metagame/progression loop.
Solve puzzles -> earn soft currency -> complete boss levels -> unlock challenges and earn more soft currency -> spend soft currency to do challenges -> unlock cosmetics.
Example of event tags for TwistedTangle:
Example 1: Level 12 complete, with soft currency reward
NeftaEvents.Record(new ProgressionEvent({
_name = "level12",
_status = Status.Complete,
_type = Type.CoreContent,
_source = Source.GameplayUnit
)
NeftaEvents.Record(new ProgressionEvent({
_name = "level12",
_status = Status.Complete,
_type = Type.CoreContent,
_source = Source.GameplayUnit
)
NeftaEvents.Record(new ProgressionEvent({
_name = "challengeMedium1",
_status = Status.Fail,
_type = Type.Boss,
_source = Source.GameplayUnit
)
Example 2: Player failed the challenge level and spent 1 heart to retry
NeftaEvents.Record(new ProgressionEvent({
_name = "challengeMedium1",
_status = Status.Fail,
_type = Type.Boss,
_source = Source.GameplayUnit
)
NeftaEvents.Record(new ProgressionEvent({
_name = "challengeMedium1",
_status = Status.Fail,
_type = Type.Boss,
_source = Source.GameplayUnit
)
NeftaEvents.Record(new SpendEvent({
_name = "heartContinue",
_category = Category.Resource,
_quantity = 1,
_method = Method.Continuity
)
Example 3: New challenge unlocked and complete
NeftaEvents.Record(new SpendEvent({
_name = "unlockChallenge6",
_category = Category.SoftCurrency,
_quantity = 300,
_method = Method.Unlock
)
NeftaEvents.Record(new ProgressionEvent({
_name = "challenge6",
_status = Status.Start,
_type = Type.Boss,
_source = Source.GameplayUnit
)
NeftaEvents.Record(new ProgressionEvent({
_name = "challenge6",
_status = Status.Complete,
_type = Type.Boss,
_source = Source.GameplayUnit
)
NeftaEvents.Record(new ReceiveEvent({
_name = "endChallenge6",
_category = Category.SoftCurrency,
_quantity = 500,
_method = Method.Level
)
To learn about integrating event tags, take a look at this page:
Updated about 1 year ago