Example of events integrated
Casual/hyper-casual tycoon capitalist game
The core loops is; not enough taps, too many sinks, but the sinks increase your tap.
Keep spending your money to improve your income and efficiency, to increase your income, repeat.
Example of event tags:
Example 1: A level was complete
NeftaEvents.Record(new ProgressionEvent({
_name = "levelName12",
_status = Status.Complete,
_type = Type.CoreContent,
_source = Source.GameplayUnit
)
Example 2: The "core meta-game mechanic" was upgraded
NeftaEvents.Record(new SpendEvent({
_name = 'vaultPurchaseUpgrade1',
_category = category.PremiumCurrency,
_quantity = 20,
_method = Method.Upgrade
)
NeftaEvents.Record(new ProgressionEvent({
_name = "vaultLevel1",
_type = Type.OptionalContent,
_source = Source.ItemLevel
)
Example 3: Looted a cosmetic from a chest
NeftaEvents.Record(new SpendEvent({
_name = "chestOpen",
_category = Category.Chest,
_quantity = 1
)
NeftaEvents.Record(new ReceiveEvent({
_name = "skin43",
_category = Category.CostmeticItem,
_quantity = 1,
_method = Method.Looted
)
To learn about integrating event tags, take a look at this page:
Updated 2 months ago